Commands are designed to be updated but currently command maps are not.

Note - There is a current bug where updating the shortcut keys does not remap them. We need to wire up a listener to the commands to fix this.

Implements

Constructors

Methods

  • Parameters

    • e: KeyboardEvent<Element>

    Returns boolean

  • Parameters

    • e: KeyboardEvent<Element>

    Returns ICommand<any, void>

  • Merges the current command with another set of lower priority.

    Parameters

    Returns CommandMap

    A combined with the current commands having a higher priority.

  • Parameters

    • e: KeyboardEvent<Element>

    Returns boolean